Tuesday, April 22, 2014

Lesson 28 Human Face


Project 12 Participation

There is much I can approve on with my storyboard. First I need to rotate the storyboard because it's hard to read online. The second thing I need to fix is the drawings in general. They don't look that clear and can be fixed up. Lastly I need to fix what is going on in the storyboard. The storyboard doesn't really show what the game is going to be about all to well.

Project 12 Concept Development


Project 12 Research






Project 11 Deliverable


My game is about a man who has abilities. These abilities include flying, controlling storms and is super strong. The idea of the game is that the main character will have to stop his main enemy. This game is basically the same as playing a comic book, as his villain will have powers that are opposite his own.

Abilities: Flying, Controlling storms, and super strength.
Weaknesses: Fire, Fatigue after using his super strength and Lightning

Tuesday, April 15, 2014

Lesson 15 Tubes


Project 11 Extra Credit


Project 11 Participation


Posted on John - The texture of the maze looks a little stretched. The illusion of the stone wall looks unrealistic. It looks as though it was made of wood. The lighting looks pretty good, I don't really think there is much you need to improve on for the lighting. The bump map works pretty well I believe it helps to give it a slightly more realistic look. The rendering does not suggest a larger maze from the image.

Project 11 Concept Development


Project 11 Research


Tuesday, April 1, 2014

Lesson 25 City in Two Point


Lesson Participation


John - The lines look pretty good, they look to be isometric. The image does look a little blurry so I believe that there is unnecessary pixels. The diagonal lines look pretty good but it looks a little hard to tell. The palette looks good the shadow is very good and so is the tone. The highlight looks pretty perfect for the roof. 

Project 9 Concept Development


Project 9 Research